MediaWiki:Common.js

/* Any JavaScript here will be loaded for all users on every page load. */

importScriptPage('AjaxRC/i18n.code.js', 'dev');

/* Holby City Wiki Linking */ if (mwCustomEditButtons) { mwCustomEditButtons[mwCustomEditButtons.length] = { "imageFile": "http://images4.wikia.nocookie.net/casualty/images/c/cf/Button.png", "speedTip": "Easily link to Holby City Wiki", "tagOpen": "w:c:holbycity:",    "tagClose": "", "sampleText": "Article Name|Your Text"} }

/* kill read more headings on pages with elements that have id="noreadmore" */ function NoReadMore { if($('#noreadmore')) { $('.RelatedPagesModule').css({"display": 'none'}); } }

/* kill category images on pages with elements that have id="nogallery" */ function NoGallery { if($('#nogallery')) { $('.category-gallery').css({"display": 'none'}); } }

addOnloadHook(NoGallery);

// ************************************************** // Experimental javascript countdown timer (Splarka) - For use on Main Page // Version 0.0.3 // ************************************************** // // Usage example: // //  Only January 01 2007 00:00:00 PST until New years. // //  Javascript disabled.

function updatetimer(i) { var now = new Date; var then = timers[i].eventdate; var diff = count=Math.floor((then.getTime-now.getTime)/1000);

// catch bad date strings if(isNaN(diff)) { timers[i].firstChild.nodeValue = '** ' + timers[i].eventdate + ' **' ; return; }

// determine airing - will/is/has if(diff<=0 && diff>=-3000) { timers[i].firstChild.nodeValue = 'is on air'; return; }

if(diff<-3000) { timers[i].firstChild.nodeValue = 'has aired'; return; }

if(diff>0) { var tpm = 'will air in '; }

// Calculate the diff diff=Math.floor(diff/60); if(diff > 0) left = (diff%60) + ' minutes'; diff=Math.floor(diff/60); if(diff > 0) left = (diff%24) + ' hours, and ' + left; diff=Math.floor(diff/24); if(diff > 0) left = diff + ' days, ' + left; timers[i].firstChild.nodeValue = tpm + left;

// a setInterval is more efficient, but calling setTimeout // makes errors break the script rather than infinitely recurse timeouts[i] = setTimeout('updatetimer(' + i + ')',1000); }

function checktimers { //hide 'nocountdown' and show 'countdown' var nocountdowns = getElementsByClassName(document, 'span', 'nocountdown'); for(var i in nocountdowns) nocountdowns[i].style.display = 'none' var countdowns = getElementsByClassName(document, 'span', 'countdown'); for(var i in countdowns) countdowns[i].style.display = 'inline'

//set up global objects timers and timeouts. timers = getElementsByClassName(document, 'span', 'countdowndate'); //global timeouts = new Array; // generic holder for the timeouts, global if(timers.length == 0) return; for(var i in timers) { timers[i].eventdate = new Date(timers[i].firstChild.nodeValue); updatetimer(i); //start it up  } } addOnloadHook(checktimers);

// ************************************************** // - end -  Experimental javascript countdown timer // **************************************************